Host: ryzen Kernel: 5.19.0-41-generic x86_64 bits: 64 compiler: N/Aĭesktop: Cinnamon 5.6.8 Distro: Linux Mint 21.1 Vera Tried with proton also, but strangely I got up to 30 FPS (without any bug in character creation screen). Linux native runs absolutely perfect for me, besides the character creation screen bug (characters are invisible). If its making you this angry then just go outside, have a beer and flirt with whatever real life person tickles your fancy. There really isnt any need to be emotional about a game. Perhaps they realised that there is a lot of refactoring needed just to fix the non-critical graphical bug on the character selection and decided it wasnt worth the time right now. Neither do I understand the issues that the devs face with thier code. If Unity Linux support “sucks” then that just makes it even harder for EHG to get it working even using the Steam Linux Runtimes - beyond chosing Unity as the game engine many years ago, the devs cannot be expected to pull a rabbit out of the hat if the game engine is the problem. Which is just not going to happen this far into the dev cycle. Unity is what LE is developed on and LE uses the 2019.4 LTS version so everything the devs do is confined by that - there is nothing that they can do about that without changing game engines (even upgrading to newer Unity version). I was not descriving a Driver issue - the driver and the steam runtime were identical - the linux distro was different. But in reality there will ALWAYS be issues because its impossible, no matter how much its intended, to compensate with every possible situation, user environment. Sure, Steam Linux Runtime TRIES to provide a unified independant environment - this is the goal of all similar solutions out there and there are PLENTY of them. You seem to be far too emotional to be rational about it. I do have some experience on the programming side of things and arguing about this has no point.
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